One LC-LZ2 stream decoded the way the game decodes it. More...
#include <compression.h>
Public Attributes | |
| std::vector< uint8_t > | data |
| size_t | compressed_size = 0 |
One LC-LZ2 stream decoded the way the game decodes it.
Definition at line 262 of file compression.h.
| std::vector<uint8_t> yaze::gfx::lc_lz2::ExactDecodeResult::data |
Definition at line 263 of file compression.h.
Referenced by yaze::gfx::lc_lz2::DecompressExact().
| size_t yaze::gfx::lc_lz2::ExactDecodeResult::compressed_size = 0 |
Definition at line 265 of file compression.h.
Referenced by yaze::gfx::lc_lz2::DecompressExact().