yaze 0.3.2
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overworld_canvas_view.h
Go to the documentation of this file.
1#ifndef YAZE_APP_EDITOR_OVERWORLD_UI_CANVAS_OVERWORLD_CANVAS_VIEW_H
2#define YAZE_APP_EDITOR_OVERWORLD_UI_CANVAS_OVERWORLD_CANVAS_VIEW_H
3
6
7namespace yaze::editor {
8
19 public:
21
22 // WindowContent interface
23 std::string GetId() const override { return "overworld.canvas"; }
24 std::string GetDisplayName() const override { return "Overworld Canvas"; }
25 std::string GetIcon() const override { return ICON_MD_MAP; }
26 std::string GetEditorCategory() const override { return "Overworld"; }
27 std::string GetShortcutHint() const override { return "Ctrl+Shift+O"; }
28 int GetPriority() const override { return 5; } // Show first
29 bool PreferAutoHideTabBar() const override { return true; }
30 bool IsVisibleByDefault() const override { return true; }
31
32 void Draw(bool* p_open) override;
33};
34
35} // namespace yaze::editor
36
37#endif // YAZE_APP_EDITOR_OVERWORLD_UI_CANVAS_OVERWORLD_CANVAS_VIEW_H
WindowContent wrapper for the main overworld canvas.
bool PreferAutoHideTabBar() const override
Whether the dock node hosting this panel should auto-hide its tab bar.
std::string GetEditorCategory() const override
Editor category this panel belongs to.
bool IsVisibleByDefault() const override
Whether this panel should be visible by default.
std::string GetIcon() const override
Material Design icon for this panel.
std::string GetDisplayName() const override
Human-readable name shown in menus and title bars.
void Draw(bool *p_open) override
Draw the panel content.
int GetPriority() const override
Get display priority for menu ordering.
std::string GetId() const override
Unique identifier for this panel.
std::string GetShortcutHint() const override
Get keyboard shortcut hint for display.
Base interface for all logical window content components.
#define ICON_MD_MAP
Definition icons.h:1173
Editors are the view controllers for the application.