yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::editor::OverworldCanvasView Class Reference

WindowContent wrapper for the main overworld canvas. More...

#include <overworld_canvas_view.h>

Inheritance diagram for yaze::editor::OverworldCanvasView:
Collaboration diagram for yaze::editor::OverworldCanvasView:

Public Member Functions

 OverworldCanvasView ()=default
 
std::string GetId () const override
 Unique identifier for this panel.
 
std::string GetDisplayName () const override
 Human-readable name shown in menus and title bars.
 
std::string GetIcon () const override
 Material Design icon for this panel.
 
std::string GetEditorCategory () const override
 Editor category this panel belongs to.
 
std::string GetShortcutHint () const override
 Get keyboard shortcut hint for display.
 
int GetPriority () const override
 Get display priority for menu ordering.
 
bool PreferAutoHideTabBar () const override
 Whether the dock node hosting this panel should auto-hide its tab bar.
 
bool IsVisibleByDefault () const override
 Whether this panel should be visible by default.
 
void Draw (bool *p_open) override
 Draw the panel content.
 
- Public Member Functions inherited from yaze::editor::WindowContent
virtual ~WindowContent ()=default
 
virtual void OnFirstDraw ()
 Called once before the first Draw() in a session.
 
virtual bool RequiresLazyInit () const
 Whether this panel uses lazy initialization.
 
void InvalidateLazyInit ()
 Reset lazy init state so OnFirstDraw() runs again.
 
virtual void OnOpen ()
 Called when panel becomes visible.
 
virtual void OnClose ()
 Called when panel is hidden.
 
virtual void OnFocus ()
 Called when panel receives focus.
 
virtual WindowLifecycle GetWindowLifecycle () const
 Get the lifecycle category for this window.
 
virtual WindowContextScope GetContextScope () const
 Optional context binding for this window (room/selection/etc)
 
virtual WindowScope GetScope () const
 Get the registration scope for this window.
 
virtual bool IsEnabled () const
 Check if this panel is currently enabled.
 
virtual std::string GetDisabledTooltip () const
 Get tooltip text when panel is disabled.
 
virtual std::string GetWorkflowGroup () const
 Optional workflow group for hack-centric actions.
 
virtual std::string GetWorkflowLabel () const
 Optional workflow label for menus/command palette.
 
virtual std::string GetWorkflowDescription () const
 Optional workflow description for menus/command palette.
 
virtual int GetWorkflowPriority () const
 Optional workflow ordering priority (lower sorts first).
 
virtual float GetPreferredWidth () const
 Get preferred width for this panel (optional)
 
virtual std::string GetParentPanelId () const
 Get parent panel ID for cascade behavior.
 
virtual bool CascadeCloseChildren () const
 Whether closing this panel should close child panels.
 
void DrawWithLazyInit (bool *p_open)
 Execute lazy initialization if needed, then call Draw()
 

Additional Inherited Members

- Protected Member Functions inherited from yaze::editor::WindowContent
void InvalidateCache ()
 Invalidate all cached computations.
 
template<typename T >
T & GetCached (const std::string &key, std::function< T()> compute)
 Get or compute a cached value.
 
bool IsCacheValid () const
 Check if cache has been invalidated.
 
void ClearCache ()
 Clear all cached values (more aggressive than InvalidateCache)
 

Detailed Description

WindowContent wrapper for the main overworld canvas.

Handles the display of the overworld map and associated tools.

Uses ContentRegistry::Context to access the current OverworldEditor. Self-registers via REGISTER_PANEL macro.

Definition at line 18 of file overworld_canvas_view.h.

Constructor & Destructor Documentation

◆ OverworldCanvasView()

yaze::editor::OverworldCanvasView::OverworldCanvasView ( )
default

Member Function Documentation

◆ GetId()

std::string yaze::editor::OverworldCanvasView::GetId ( ) const
inlineoverridevirtual

Unique identifier for this panel.

Returns
Panel ID in format "{category}.{name}" (e.g., "dungeon.room_selector")

IDs should be:

  • Lowercase with underscores
  • Prefixed with editor category
  • Unique across all panels

Implements yaze::editor::WindowContent.

Definition at line 23 of file overworld_canvas_view.h.

◆ GetDisplayName()

std::string yaze::editor::OverworldCanvasView::GetDisplayName ( ) const
inlineoverridevirtual

Human-readable name shown in menus and title bars.

Returns
Display name (e.g., "Room Selector")

Implements yaze::editor::WindowContent.

Definition at line 24 of file overworld_canvas_view.h.

◆ GetIcon()

std::string yaze::editor::OverworldCanvasView::GetIcon ( ) const
inlineoverridevirtual

Material Design icon for this panel.

Returns
Icon constant (e.g., ICON_MD_LIST)

Implements yaze::editor::WindowContent.

Definition at line 25 of file overworld_canvas_view.h.

References ICON_MD_MAP.

◆ GetEditorCategory()

std::string yaze::editor::OverworldCanvasView::GetEditorCategory ( ) const
inlineoverridevirtual

Editor category this panel belongs to.

Returns
Category name matching EditorType (e.g., "Dungeon", "Overworld")

Implements yaze::editor::WindowContent.

Definition at line 26 of file overworld_canvas_view.h.

◆ GetShortcutHint()

std::string yaze::editor::OverworldCanvasView::GetShortcutHint ( ) const
inlineoverridevirtual

Get keyboard shortcut hint for display.

Returns
Shortcut string (e.g., "Ctrl+Shift+R")

Reimplemented from yaze::editor::WindowContent.

Definition at line 27 of file overworld_canvas_view.h.

◆ GetPriority()

int yaze::editor::OverworldCanvasView::GetPriority ( ) const
inlineoverridevirtual

Get display priority for menu ordering.

Returns
Priority value (lower = higher in list, default 50)

Reimplemented from yaze::editor::WindowContent.

Definition at line 28 of file overworld_canvas_view.h.

◆ PreferAutoHideTabBar()

bool yaze::editor::OverworldCanvasView::PreferAutoHideTabBar ( ) const
inlineoverridevirtual

Whether the dock node hosting this panel should auto-hide its tab bar.

Returns
true to prefer ImGuiDockNodeFlags_AutoHideTabBar

This is a node-level hint applied by LayoutManager during DockBuilder setup. It is best used for primary single-panel work areas where the tab bar should disappear until another panel is docked into the same node.

Reimplemented from yaze::editor::WindowContent.

Definition at line 29 of file overworld_canvas_view.h.

◆ IsVisibleByDefault()

bool yaze::editor::OverworldCanvasView::IsVisibleByDefault ( ) const
inlineoverridevirtual

Whether this panel should be visible by default.

Returns
true if panel should be visible when editor first opens

Override this to set panels as visible by default. Most panels default to hidden to reduce UI clutter.

Reimplemented from yaze::editor::WindowContent.

Definition at line 30 of file overworld_canvas_view.h.

◆ Draw()

void yaze::editor::OverworldCanvasView::Draw ( bool * p_open)
overridevirtual

Draw the panel content.

Parameters
p_openPointer to visibility flag (nullptr if not closable)

Called by WorkspaceWindowManager when the panel is visible. Do NOT call ImGui::Begin/End - the PanelWindow wrapper handles that. Just draw your content directly.

Implements yaze::editor::WindowContent.

Definition at line 8 of file overworld_canvas_view.cc.

References yaze::editor::CurrentOverworldWindowContext().

Here is the call graph for this function:

The documentation for this class was generated from the following files: