#include "app/editor/dungeon/object_coverage_model.h"#include <algorithm>#include <cstdlib>#include <fstream>#include <set>#include <sstream>#include <system_error>#include <utility>#include "absl/strings/str_cat.h"#include "absl/strings/str_format.h"#include "nlohmann/json.hpp"#include "zelda3/dungeon/game_tilemap_comparison.h"Go to the source code of this file.
Classes | |
| struct | yaze::editor::anonymous_namespace{object_coverage_model.cc}::IdRange |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{object_coverage_model.cc} |
Variables | |
| constexpr int | yaze::editor::anonymous_namespace{object_coverage_model.cc}::kEvidenceFileVersion = 1 |