#include <game_data.h>
Public Attributes | |
| bool | load_graphics = true |
| bool | load_palettes = true |
| bool | load_gfx_groups = true |
| bool | expand_rom = true |
| bool | populate_metadata = true |
Definition at line 136 of file game_data.h.
| bool yaze::zelda3::LoadOptions::load_graphics = true |
Definition at line 137 of file game_data.h.
Referenced by yaze::cli::GfxTilemapRenderCommandHandler::Execute(), yaze::emu::render::EmulatorRenderService::Initialize(), yaze::zelda3::LoadGameData(), yaze::cli::handlers::anonymous_namespace{palette_commands.cc}::LoadPalettes(), yaze::cli::anonymous_namespace{gfx_sheet_png_commands.cc}::LoadRoomContext(), yaze::editor::EditorManager::ReplaceActiveSessionRom(), and yaze::cli::anonymous_namespace{gfx_sheet_png_commands.cc}::ResolvePalette().
| bool yaze::zelda3::LoadOptions::load_palettes = true |
Definition at line 138 of file game_data.h.
Referenced by yaze::emu::render::EmulatorRenderService::Initialize(), yaze::zelda3::LoadGameData(), and yaze::cli::handlers::anonymous_namespace{palette_commands.cc}::LoadPalettes().
| bool yaze::zelda3::LoadOptions::load_gfx_groups = true |
| bool yaze::zelda3::LoadOptions::expand_rom = true |
Definition at line 140 of file game_data.h.
Referenced by yaze::cli::handlers::OverworldTerrainCatalogCommandHandler::Execute(), yaze::cli::GfxTilemapRenderCommandHandler::Execute(), yaze::cli::GraphicsContextCommandHandler::Execute(), yaze::emu::render::EmulatorRenderService::Initialize(), yaze::zelda3::LoadGameData(), yaze::cli::handlers::anonymous_namespace{palette_commands.cc}::LoadPalettes(), yaze::cli::anonymous_namespace{gfx_sheet_png_commands.cc}::LoadRoomContext(), yaze::editor::EditorManager::ReplaceActiveSessionRom(), and yaze::cli::anonymous_namespace{gfx_sheet_png_commands.cc}::ResolvePalette().
| bool yaze::zelda3::LoadOptions::populate_metadata = true |