#include "app/gui/core/style.h"
#include <algorithm>
#include "app/gui/core/background_renderer.h"
#include "app/gui/core/color.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/theme_manager.h"
#include "app/platform/font_loader.h"
#include "imgui/imgui.h"
#include "imgui/imgui_internal.h"
#include "util/file_util.h"
#include "util/log.h"
Go to the source code of this file.
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| Color | yaze::gui::anonymous_namespace{style.cc}::ParseColor (const std::string &color) |
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| void | yaze::gui::ColorsYaze () |
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| void | yaze::gui::DrawBitmapViewer (const std::vector< gfx::Bitmap > &bitmaps, float scale, int ¤t_bitmap_id) |
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| TextEditor::LanguageDefinition | yaze::gui::GetAssemblyLanguageDef () |
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| void | yaze::gui::BeginWindowWithDisplaySettings (const char *id, bool *active, const ImVec2 &size, ImGuiWindowFlags flags) |
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| void | yaze::gui::EndWindowWithDisplaySettings () |
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| void | yaze::gui::BeginPadding (int i) |
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| void | yaze::gui::EndPadding () |
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| void | yaze::gui::BeginNoPadding () |
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| void | yaze::gui::EndNoPadding () |
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| void | yaze::gui::BeginChildWithScrollbar (const char *str_id) |
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| void | yaze::gui::BeginChildWithScrollbar (const char *str_id, ImVec2 content_size, bool horizontal_scroll) |
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| void | yaze::gui::BeginChildBothScrollbars (int id) |
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| void | yaze::gui::BeginTableCanvas (const char *table_id, int columns, ImVec2 canvas_size) |
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| void | yaze::gui::EndTableCanvas () |
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| void | yaze::gui::SetupCanvasTableColumn (const char *label, float width_ratio) |
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| void | yaze::gui::BeginCanvasTableCell (ImVec2 min_size) |
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| void | yaze::gui::DrawDisplaySettings (ImGuiStyle *ref) |
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| void | yaze::gui::DrawDisplaySettingsForPopup (ImGuiStyle *ref) |
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| void | yaze::gui::TextWithSeparators (const absl::string_view &text) |
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| void | yaze::gui::DrawFontManager () |
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