yaze 0.3.2
Link to the Past ROM Editor
 
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scratch_space.cc File Reference
#include <algorithm>
#include <cmath>
#include <filesystem>
#include <fstream>
#include <vector>
#include "util/i18n/tr.h"
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/strings/str_format.h"
#include "app/editor/overworld/overworld_editor.h"
#include "app/gfx/core/bitmap.h"
#include "app/gfx/debug/performance/performance_profiler.h"
#include "app/gfx/render/tilemap.h"
#include "app/gfx/resource/arena.h"
#include "app/gui/canvas/canvas.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/style.h"
#include "imgui/imgui.h"
#include "nlohmann/json.hpp"
#include "util/log.h"
#include "util/macro.h"
#include "util/platform_paths.h"
#include "zelda3/overworld/overworld.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{scratch_space.cc}
 

Functions

absl::StatusOr< std::filesystem::path > yaze::editor::anonymous_namespace{scratch_space.cc}::GetScratchPadPath ()
 

Variables

constexpr int yaze::editor::anonymous_namespace{scratch_space.cc}::kScratchPadVersion = 1
 
constexpr const char * yaze::editor::anonymous_namespace{scratch_space.cc}::kScratchPadFileName = "ScratchPad.dat"