yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_editor_v2_room_transfer.cc File Reference
#include "app/editor/dungeon/dungeon_editor_v2.h"
#include <map>
#include <memory>
#include <utility>
#include "absl/strings/cord.h"
#include "app/editor/system/session/hack_manifest_save_validation.h"
#include "core/features.h"
#include "rom/snes.h"
#include "util/macro.h"
#include "zelda3/dungeon/dungeon_rom_addresses.h"
#include "zelda3/dungeon/dungeon_stream_allocator.h"
#include "zelda3/dungeon/water_fill_zone.h"

Go to the source code of this file.

Classes

class  yaze::editor::anonymous_namespace{dungeon_editor_v2_room_transfer.cc}::RoomTransferAction
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{dungeon_editor_v2_room_transfer.cc}
 

Functions

absl::Status yaze::editor::anonymous_namespace{dungeon_editor_v2_room_transfer.cc}::CheckTransferSaveFlags (const zelda3::Room &changed)
 
absl::Status yaze::editor::anonymous_namespace{dungeon_editor_v2_room_transfer.cc}::ValidateTransferTorchSource (const Rom &rom, int room_id)
 
absl::Status yaze::editor::anonymous_namespace{dungeon_editor_v2_room_transfer.cc}::ValidateTransferHeaderOwnership (const Rom &rom, int room_id)
 
absl::Status yaze::editor::anonymous_namespace{dungeon_editor_v2_room_transfer.cc}::AssignTransferredWaterMask (Rom &rom, const DungeonRoomStore &rooms, DungeonRoomTransferPlan &plan)