#include "app/editor/system/commands/shortcut_configurator.h"#include <algorithm>#include <map>#include <optional>#include <unordered_map>#include "absl/functional/bind_front.h"#include "absl/strings/str_format.h"#include "app/editor/code/assembly_editor.h"#include "app/editor/code/memory_editor.h"#include "app/editor/dungeon/dungeon_editor_v2.h"#include "app/editor/editor_manager.h"#include "app/editor/graphics/graphics_editor.h"#include "app/editor/graphics/screen_editor.h"#include "app/editor/menu/menu_orchestrator.h"#include "app/editor/menu/right_drawer_manager.h"#include "app/editor/message/message_editor.h"#include "app/editor/music/music_editor.h"#include "app/editor/overworld/overworld_editor.h"#include "app/editor/palette/palette_editor.h"#include "app/editor/shell/coordinator/ui_coordinator.h"#include "app/editor/shell/coordinator/workspace_manager.h"#include "app/editor/shell/feedback/popup_manager.h"#include "app/editor/shell/feedback/toast_manager.h"#include "app/editor/sprite/sprite_editor.h"#include "app/editor/system/session/rom_file_manager.h"#include "app/editor/system/session/session_coordinator.h"#include "app/editor/system/session/user_settings.h"#include "app/editor/system/workspace/editor_registry.h"#include "app/editor/system/workspace/proposal_drawer.h"#include "app/editor/system/workspace/workspace_window_manager.h"#include "core/project.h"#include "imgui/imgui.h"#include "util/log.h"Go to the source code of this file.
Classes | |
| struct | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::EditorShortcutDef |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{shortcut_configurator.cc} |
Functions | |
| void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::AdjustUiFontScaleBy (EditorManager *editor_manager, float delta) |
| void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterIfValid (ShortcutManager *shortcut_manager, const std::string &name, const std::vector< ImGuiKey > &keys, std::function< void()> callback, Shortcut::Scope scope=Shortcut::Scope::kGlobal) |
| void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterIfValid (ShortcutManager *shortcut_manager, const std::string &name, ImGuiKey key, std::function< void()> callback, Shortcut::Scope scope=Shortcut::Scope::kGlobal) |
| void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterEditorIfValid (ShortcutManager *shortcut_manager, const std::string &name, const std::vector< ImGuiKey > &keys, std::function< void()> callback, EditorType editor_type) |
| void | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::RegisterAlias (ShortcutManager *shortcut_manager, const std::string &alias, const std::string &canonical) |
| void | yaze::editor::ConfigureEditorShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| void | yaze::editor::ConfigureMenuShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| void | yaze::editor::ApplyUserShortcutOverrides (const UserSettings &user_settings, ShortcutManager *shortcut_manager) |
| Apply persisted global/editor rebinds (UserSettings global_shortcuts and editor_shortcuts) to already-registered shortcuts. | |
| void | yaze::editor::ConfigurePanelShortcuts (const ShortcutDependencies &deps, ShortcutManager *shortcut_manager) |
| Final configuration pass: apply user rebinds, then register panel toggle shortcuts. | |
Variables | |
| constexpr float | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kUiFontScaleStep = 0.05f |
| constexpr float | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kUiFontScaleMin = 0.5f |
| constexpr float | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kUiFontScaleMax = 2.0f |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kMusicEditorShortcuts |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kDungeonEditorShortcuts |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kOverworldShortcuts |
| const std::vector< EditorShortcutDef > | yaze::editor::anonymous_namespace{shortcut_configurator.cc}::kGraphicsShortcuts |