
Public Attributes | |
| int | room_id = -1 |
| zelda3::CustomCollisionMap | before |
Definition at line 432 of file dungeon_editor_v2.h.
| int yaze::editor::DungeonEditorV2::PendingCollisionUndo::room_id = -1 |
Definition at line 433 of file dungeon_editor_v2.h.
Referenced by yaze::editor::DungeonEditorV2::BeginCollisionUndoSnapshot(), yaze::editor::DungeonEditorV2::FinalizeCollisionUndoAction(), yaze::editor::DungeonEditorV2::Redo(), and yaze::editor::DungeonEditorV2::Undo().
| zelda3::CustomCollisionMap yaze::editor::DungeonEditorV2::PendingCollisionUndo::before |
Definition at line 434 of file dungeon_editor_v2.h.
Referenced by yaze::editor::DungeonEditorV2::BeginCollisionUndoSnapshot(), and yaze::editor::DungeonEditorV2::FinalizeCollisionUndoAction().