yaze 0.3.2
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yaze::editor::OverworldEntityWorkbench Member List

This is the complete list of members for yaze::editor::OverworldEntityWorkbench, including all inherited members.

cache_yaze::editor::WindowContentprivate
cache_valid_yaze::editor::WindowContentprivate
CascadeCloseChildren() constyaze::editor::WindowContentinlinevirtual
ClearCache()yaze::editor::WindowContentinlineprotected
Draw(bool *p_open) overrideyaze::editor::OverworldEntityWorkbenchvirtual
DrawEntityContextMenu()yaze::editor::OverworldEntityWorkbench
DrawPopups()yaze::editor::OverworldEntityWorkbench
DrawWithLazyInit(bool *p_open)yaze::editor::WindowContentinline
editing_entity_yaze::editor::OverworldEntityWorkbenchprivate
GetCached(const std::string &key, std::function< T()> compute)yaze::editor::WindowContentinlineprotected
GetContextScope() constyaze::editor::WindowContentinlinevirtual
GetDisabledTooltip() constyaze::editor::WindowContentinlinevirtual
GetDisplayName() const overrideyaze::editor::OverworldEntityWorkbenchinlinevirtual
GetEditorCategory() const overrideyaze::editor::OverworldEntityWorkbenchinlinevirtual
GetIcon() const overrideyaze::editor::OverworldEntityWorkbenchinlinevirtual
GetId() const overrideyaze::editor::OverworldEntityWorkbenchinlinevirtual
GetParentPanelId() constyaze::editor::WindowContentinlinevirtual
GetPreferredWidth() constyaze::editor::WindowContentinlinevirtual
GetPriority() constyaze::editor::WindowContentinlinevirtual
GetScope() constyaze::editor::WindowContentinlinevirtual
GetShortcutHint() constyaze::editor::WindowContentinlinevirtual
GetWindowLifecycle() constyaze::editor::WindowContentinlinevirtual
GetWorkflowDescription() constyaze::editor::WindowContentinlinevirtual
GetWorkflowGroup() constyaze::editor::WindowContentinlinevirtual
GetWorkflowLabel() constyaze::editor::WindowContentinlinevirtual
GetWorkflowPriority() constyaze::editor::WindowContentinlinevirtual
InvalidateCache()yaze::editor::WindowContentinlineprotected
InvalidateLazyInit()yaze::editor::WindowContentinline
IsCacheValid() constyaze::editor::WindowContentinlineprotected
IsEnabled() constyaze::editor::WindowContentinlinevirtual
IsVisibleByDefault() constyaze::editor::WindowContentinlinevirtual
kContextMenuPopupIdyaze::editor::OverworldEntityWorkbenchprivatestatic
lazy_init_done_yaze::editor::WindowContentprivate
OnClose()yaze::editor::WindowContentinlinevirtual
OnFirstDraw()yaze::editor::WindowContentinlinevirtual
OnFocus()yaze::editor::WindowContentinlinevirtual
OnOpen()yaze::editor::WindowContentinlinevirtual
OpenContextMenuFor(zelda3::GameEntity *entity)yaze::editor::OverworldEntityWorkbench
OpenEditorFor(zelda3::GameEntity *entity)yaze::editor::OverworldEntityWorkbench
OverworldEntityWorkbench()=defaultyaze::editor::OverworldEntityWorkbench
PreferAutoHideTabBar() constyaze::editor::WindowContentinlinevirtual
ProcessPendingInsertion(EntityMutationService *mutation_service, int current_map, int game_state)yaze::editor::OverworldEntityWorkbench
RequiresLazyInit() constyaze::editor::WindowContentinlinevirtual
SetActiveEntity(zelda3::GameEntity *entity)yaze::editor::OverworldEntityWorkbench
SetPendingInsertion(const std::string &type, ImVec2 pos)yaze::editor::OverworldEntityWorkbench
~WindowContent()=defaultyaze::editor::WindowContentvirtual