#include "app/editor/dungeon/workspace/room_matrix_census.h"
#include <algorithm>
#include <array>
#include <chrono>
#include <utility>
#include <vector>
#include "absl/strings/str_cat.h"
#include "absl/strings/str_format.h"
#include "app/gui/automation/widget_auto_register.h"
#include "app/gui/core/icons.h"
#include "app/gui/core/ui_helpers.h"
#include "core/features.h"
#include "core/hack_manifest.h"
#include "core/rom_settings.h"
#include "imgui/imgui_internal.h"
#include "rom/rom.h"
#include "zelda3/dungeon/custom_object.h"
#include "zelda3/dungeon/draw_routines/draw_routine_registry.h"
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