#include <array>#include <cctype>#include <charconv>#include <string_view>#include "core/source_artifact_publisher.h"#include "app/editor/sprite/sprite_authoring.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::sprite_authoring |
Functions | |
| absl::StatusOr< std::vector< zsprite::Frame > > | yaze::editor::sprite_authoring::ImportDrawTables (const std::vector< std::string > &lines, size_t first_line) |
| absl::StatusOr< std::vector< zsprite::Frame > > | yaze::editor::sprite_authoring::ImportMapleDrawTables (const std::vector< std::string > &lines, size_t first_line) |
| absl::StatusOr< std::vector< zsprite::Frame > > | yaze::editor::sprite_authoring::ImportDrawAsset (const std::vector< std::string > &lines, size_t first_line, const std::string &adapter) |