#include <dungeon_tile_patterns.h>
Classes | |
| struct | Token |
Public Attributes | |
| std::string | source_path |
| std::string | source_text |
| std::map< uint32_t, Token > | tokens |
| std::map< uint32_t, uint16_t > | words |
Definition at line 15 of file dungeon_tile_patterns.h.
| std::string yaze::zelda3::DungeonTilePatterns::source_path |
Definition at line 16 of file dungeon_tile_patterns.h.
Referenced by yaze::zelda3::PublishDungeonTilePatterns(), and yaze::zelda3::anonymous_namespace{object_tile_editor.cc}::ValidatePatternContext().
| std::string yaze::zelda3::DungeonTilePatterns::source_text |
Definition at line 17 of file dungeon_tile_patterns.h.
Referenced by yaze::zelda3::ParseDungeonTilePatterns(), yaze::zelda3::PublishDungeonTilePatterns(), and yaze::zelda3::anonymous_namespace{object_tile_editor.cc}::ValidatePatternContext().
| std::map<uint32_t, Token> yaze::zelda3::DungeonTilePatterns::tokens |
Definition at line 22 of file dungeon_tile_patterns.h.
Referenced by yaze::zelda3::ParseDungeonTilePatterns().
| std::map<uint32_t, uint16_t> yaze::zelda3::DungeonTilePatterns::words |
Definition at line 23 of file dungeon_tile_patterns.h.
Referenced by yaze::zelda3::ParseDungeonTilePatterns(), and yaze::zelda3::ObjectParser::ReadTileData().