yaze 0.3.2
Link to the Past ROM Editor
 
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overworld_entrance.cc
Go to the documentation of this file.
2
3#include <algorithm>
4#include <cstddef>
5#include <vector>
6
7#include "absl/status/status.h"
8#include "absl/status/statusor.h"
9#include "rom/rom.h"
10#include "util/macro.h"
12
13namespace yaze::zelda3 {
14namespace {
15
17 const auto version = OverworldVersionHelper::GetVersion(rom);
18 if (version == OverworldVersion::kVanilla) {
19 return false;
20 }
21 const int flag_addr = GetOverworldEntranceFlagExpanded();
22 if (flag_addr < 0 || static_cast<size_t>(flag_addr) >= rom.size()) {
23 return false;
24 }
25 return rom.data()[flag_addr] != 0xB8;
26}
27
28} // namespace
29
30absl::StatusOr<std::vector<OverworldEntrance>> LoadEntrances(Rom* rom) {
31 std::vector<OverworldEntrance> entrances;
32 int ow_entrance_map_ptr = kOverworldEntranceMap;
33 int ow_entrance_pos_ptr = kOverworldEntrancePos;
34 int ow_entrance_id_ptr = kOverworldEntranceEntranceId;
35 int num_entrances = 129;
36
37 // Check if expanded entrance data is actually present in ROM
38 // The flag position should contain 0xB8 for vanilla, something else for
39 // expanded
40 if (HasExpandedEntranceTables(*rom)) {
41 // ROM has expanded entrance data - use expanded addresses
42 ow_entrance_map_ptr = GetOverworldEntranceMapExpanded();
43 ow_entrance_pos_ptr = GetOverworldEntrancePosExpanded();
44 ow_entrance_id_ptr = GetOverworldEntranceIdExpanded();
45 num_entrances = 256; // Expanded entrance count
46 }
47 // Otherwise use vanilla addresses (already set above)
48
49 for (int i = 0; i < num_entrances; i++) {
50 ASSIGN_OR_RETURN(auto map_id, rom->ReadWord(ow_entrance_map_ptr + (i * 2)));
51 ASSIGN_OR_RETURN(auto map_pos,
52 rom->ReadWord(ow_entrance_pos_ptr + (i * 2)));
53 ASSIGN_OR_RETURN(auto entrance_id, rom->ReadByte(ow_entrance_id_ptr + i));
54 int p = map_pos >> 1;
55 int x = (p % 64);
56 int y = (p >> 6);
57 bool deleted = false;
58 if (map_pos == 0xFFFF) {
59 deleted = true;
60 }
61 entrances.emplace_back(
62 (x * 16) + (((map_id % 64) - (((map_id % 64) / 8) * 8)) * 512),
63 (y * 16) + (((map_id % 64) / 8) * 512), entrance_id, map_id, map_pos,
64 deleted);
65 }
66
67 return entrances;
68}
69
70absl::StatusOr<std::vector<OverworldEntrance>> LoadHoles(Rom* rom) {
71 constexpr int kNumHoles = 0x13;
72 std::vector<OverworldEntrance> holes;
73 for (int i = 0; i < kNumHoles; i++) {
74 ASSIGN_OR_RETURN(auto map_id, rom->ReadWord(kOverworldHoleArea + (i * 2)));
75 ASSIGN_OR_RETURN(auto map_pos, rom->ReadWord(kOverworldHolePos + (i * 2)));
76 ASSIGN_OR_RETURN(auto entrance_id,
78 int p = (map_pos + 0x400) >> 1;
79 int x = (p % 64);
80 int y = (p >> 6);
81 holes.emplace_back(
82 (x * 16) + (((map_id % 64) - (((map_id % 64) / 8) * 8)) * 512),
83 (y * 16) + (((map_id % 64) / 8) * 512), entrance_id, map_id,
84 (uint16_t)(map_pos + 0x400), true);
85 }
86 return holes;
87}
88
89absl::Status SaveEntrances(Rom* rom,
90 const std::vector<OverworldEntrance>& entrances,
91 bool expanded_entrances) {
92 auto write_entrance = [&](int index, uint32_t map_addr, uint32_t pos_addr,
93 uint32_t id_addr) -> absl::Status {
94 // Mirrors ZeldaFullEditor/Save.cs::SaveOWEntrances (see lines ~1081-1085)
95 // where MapID and MapPos are written as 16-bit words and EntranceID as a
96 // byte.
97 RETURN_IF_ERROR(rom->WriteShort(map_addr, entrances[index].map_id_));
98 RETURN_IF_ERROR(rom->WriteShort(pos_addr, entrances[index].map_pos_));
99 RETURN_IF_ERROR(rom->WriteByte(id_addr, entrances[index].entrance_id_));
100 return absl::OkStatus();
101 };
102
103 // Always keep the legacy tables in sync for pure vanilla ROMs so e.g. Hyrule
104 // Magic expects them. ZScream does the same in SaveOWEntrances.
105 const int legacy_count =
106 std::min<int>(kNumOverworldEntrances, entrances.size());
107 for (int i = 0; i < legacy_count; ++i) {
108 RETURN_IF_ERROR(write_entrance(i, kOverworldEntranceMap + (i * 2),
109 kOverworldEntrancePos + (i * 2),
111 }
112
113 if (expanded_entrances) {
114 // For ZS v3+ ROMs, mirror writes into the expanded tables the way
115 // ZeldaFullEditor does when the ASM patch is active.
116 constexpr int kExpandedOverworldEntrances = 256;
117 const int expanded_count =
118 std::min<int>(kExpandedOverworldEntrances, entrances.size());
119 for (int i = 0; i < expanded_count; ++i) {
121 write_entrance(i, GetOverworldEntranceMapExpanded() + (i * 2),
124 }
125 }
126
127 return absl::OkStatus();
128}
129
130absl::Status SaveHoles(Rom* rom, const std::vector<OverworldEntrance>& holes) {
131 for (int i = 0; i < kNumOverworldHoles; ++i) {
133 rom->WriteShort(kOverworldHoleArea + (i * 2), holes[i].map_id_));
134
135 // ZeldaFullEditor/Data/Overworld.cs::LoadHoles() adds 0x400 when loading
136 // (see lines ~1006-1014). SaveOWEntrances subtracts it before writing
137 // (Save.cs lines ~1088-1092). We replicate that here so vanilla ROMs
138 // receive the expected values.
139 uint16_t rom_map_pos = static_cast<uint16_t>(holes[i].map_pos_ >= 0x400
140 ? holes[i].map_pos_ - 0x400
141 : holes[i].map_pos_);
142 RETURN_IF_ERROR(rom->WriteShort(kOverworldHolePos + (i * 2), rom_map_pos));
144 rom->WriteByte(kOverworldHoleEntrance + i, holes[i].entrance_id_));
145 }
146
147 return absl::OkStatus();
148}
149
150} // namespace yaze::zelda3
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
Definition rom.h:28
absl::Status WriteByte(int addr, uint8_t value)
Definition rom.cc:586
absl::StatusOr< uint8_t > ReadByte(int offset) const
Definition rom.cc:518
absl::StatusOr< uint16_t > ReadWord(int offset) const
Definition rom.cc:526
auto data() const
Definition rom.h:151
auto size() const
Definition rom.h:150
absl::Status WriteShort(int addr, uint16_t value)
Definition rom.cc:628
static OverworldVersion GetVersion(const Rom &rom)
Detect ROM version from ASM marker byte.
#define ASSIGN_OR_RETURN(type_variable_name, expression)
Definition macro.h:62
Zelda 3 specific classes and functions.
absl::Status SaveEntrances(Rom *rom, const std::vector< OverworldEntrance > &entrances, bool expanded_entrances)
constexpr int kOverworldHoleArea
constexpr int kOverworldEntrancePos
constexpr int kOverworldHoleEntrance
absl::StatusOr< std::vector< OverworldEntrance > > LoadEntrances(Rom *rom)
constexpr int kNumOverworldHoles
constexpr int kOverworldEntranceEntranceId
constexpr int kOverworldHolePos
constexpr int kOverworldEntranceMap
@ kVanilla
0xFF in ROM, no ZScream ASM applied
int GetOverworldEntrancePosExpanded()
int GetOverworldEntranceIdExpanded()
int GetOverworldEntranceFlagExpanded()
absl::Status SaveHoles(Rom *rom, const std::vector< OverworldEntrance > &holes)
absl::StatusOr< std::vector< OverworldEntrance > > LoadHoles(Rom *rom)
int GetOverworldEntranceMapExpanded()
constexpr int kNumOverworldEntrances
#define RETURN_IF_ERROR(expr)
Definition snes.cc:22