#include <resolved_graphics_context.h>

Public Attributes | |
| std::string | project_name |
| const core::TerrainCatalog * | terrain_catalog = nullptr |
Definition at line 39 of file resolved_graphics_context.h.
| std::string yaze::zelda3::GraphicsContextIdentity::project_name |
Definition at line 40 of file resolved_graphics_context.h.
Referenced by yaze::zelda3::anonymous_namespace{resolved_graphics_context.cc}::AttachIdentity(), yaze::editor::DungeonEditorV2::BuildContextSnapshot(), yaze::editor::OverworldEditor::BuildContextSnapshot(), and yaze::cli::anonymous_namespace{graphics_context_commands.cc}::IdentityFor().
| const core::TerrainCatalog* yaze::zelda3::GraphicsContextIdentity::terrain_catalog = nullptr |
Definition at line 41 of file resolved_graphics_context.h.
Referenced by yaze::zelda3::anonymous_namespace{resolved_graphics_context.cc}::AttachIdentity().