yaze 0.3.2
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yaze::editor::DungeonSelectionClipboard Struct Reference

#include <dungeon_selection_edit.h>

Public Member Functions

bool empty () const
 

Public Attributes

std::vector< zelda3::RoomObject > objects
 
std::vector< std::optional< chest_data > > object_chests
 
std::vector< zelda3::Room::Door > doors
 
std::vector< DungeonSpriteSnapshot > sprites
 
std::vector< zelda3::PotItem > items
 
int origin_pixel_x = 0
 
int origin_pixel_y = 0
 

Detailed Description

Definition at line 37 of file dungeon_selection_edit.h.

Member Function Documentation

◆ empty()

bool yaze::editor::DungeonSelectionClipboard::empty ( ) const
inline

Member Data Documentation

◆ objects

std::vector<zelda3::RoomObject> yaze::editor::DungeonSelectionClipboard::objects

◆ object_chests

std::vector<std::optional<chest_data> > yaze::editor::DungeonSelectionClipboard::object_chests

◆ doors

std::vector<zelda3::Room::Door> yaze::editor::DungeonSelectionClipboard::doors

◆ sprites

std::vector<DungeonSpriteSnapshot> yaze::editor::DungeonSelectionClipboard::sprites

◆ items

std::vector<zelda3::PotItem> yaze::editor::DungeonSelectionClipboard::items

◆ origin_pixel_x

int yaze::editor::DungeonSelectionClipboard::origin_pixel_x = 0

Definition at line 43 of file dungeon_selection_edit.h.

Referenced by yaze::editor::CopyDungeonSelection().

◆ origin_pixel_y

int yaze::editor::DungeonSelectionClipboard::origin_pixel_y = 0

Definition at line 44 of file dungeon_selection_edit.h.

Referenced by yaze::editor::CopyDungeonSelection().


The documentation for this struct was generated from the following file: