#include <game_parity_gate.h>
Public Attributes | |
| int | room_id = -1 |
| int | layer = 1 |
| int | x = 0 |
| int | y = 0 |
| uint16_t | game = 0 |
| uint16_t | yaze = 0 |
Definition at line 67 of file game_parity_gate.h.
| int yaze::zelda3::parity::ObservedDifference::room_id = -1 |
Definition at line 68 of file game_parity_gate.h.
| int yaze::zelda3::parity::ObservedDifference::layer = 1 |
Definition at line 69 of file game_parity_gate.h.
| int yaze::zelda3::parity::ObservedDifference::x = 0 |
Definition at line 70 of file game_parity_gate.h.
| int yaze::zelda3::parity::ObservedDifference::y = 0 |
Definition at line 71 of file game_parity_gate.h.
| uint16_t yaze::zelda3::parity::ObservedDifference::game = 0 |
Definition at line 72 of file game_parity_gate.h.
| uint16_t yaze::zelda3::parity::ObservedDifference::yaze = 0 |
Definition at line 73 of file game_parity_gate.h.