yaze 0.3.2
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story_event_graph_navigation.h File Reference
#include <optional>
#include "zelda3/common.h"
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Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Functions

bool yaze::editor::IsValidOverworldMapJumpTarget (int map_id)
 
std::optional< int > yaze::editor::ResolveStoryLocationMapJumpTarget (const std::optional< int > &overworld_id, const std::optional< int > &special_world_id)