#include "cli/handlers/game/overworld_commands.h"#include "absl/strings/str_format.h"#include "cli/handlers/game/overworld_inspect.h"#include "cli/util/hex_util.h"#include "util/macro.h"#include "zelda3/overworld/overworld.h"#include "zelda3/overworld/overworld_item.h"#include "zelda3/zelda3_labels.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::cli |
| Namespace for the command line interface. | |
| namespace | yaze::cli::handlers |
| namespace | yaze::cli::handlers::anonymous_namespace{overworld_commands.cc} |
Functions | |
| absl::Status | yaze::cli::handlers::anonymous_namespace{overworld_commands.cc}::ValidateMapId (int map_id) |
| absl::Status | yaze::cli::handlers::anonymous_namespace{overworld_commands.cc}::SetOverworldContextForMap (int map_id, zelda3::Overworld *overworld) |
| absl::Status | yaze::cli::handlers::anonymous_namespace{overworld_commands.cc}::ValidateTileCoordinates (int x, int y) |