yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_project_labels.h File Reference
#include <cstddef>
#include <string>
#include "absl/strings/str_format.h"
#include "core/project.h"
#include "zelda3/resource_labels.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::dungeon_project_labels
 

Functions

const core::DungeonEntryyaze::editor::dungeon_project_labels::FindDungeonForRoom (const project::YazeProject *project, int room_id, size_t *dungeon_index=nullptr)
 
const core::DungeonRoomyaze::editor::dungeon_project_labels::FindDungeonRoom (const project::YazeProject *project, int room_id)
 
std::string yaze::editor::dungeon_project_labels::FormatDungeonName (const core::DungeonEntry &dungeon)
 
std::string yaze::editor::dungeon_project_labels::GetDungeonNameForRoom (const project::YazeProject *project, int room_id)
 
std::string yaze::editor::dungeon_project_labels::GetRoomFloorLabel (const project::YazeProject *project, int room_id)
 
std::string yaze::editor::dungeon_project_labels::GetRoomLabel (const project::YazeProject *project, int room_id)