#include <sprite_asset.h>
Public Attributes | |
| std::string | group = "auto" |
| int | index = 0 |
Definition at line 11 of file sprite_asset.h.
| std::string yaze::project::SpritePaletteBinding::group = "auto" |
Definition at line 12 of file sprite_asset.h.
| int yaze::project::SpritePaletteBinding::index = 0 |
Definition at line 13 of file sprite_asset.h.