yaze 0.3.2
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yaze::editor::AgentEditor::AgentBuilderState::ToolPlan Struct Reference

#include <agent_editor.h>

Public Attributes

bool resources = true
 
bool dungeon = true
 
bool overworld = true
 
bool dialogue = true
 
bool gui = false
 
bool music = false
 
bool sprite = false
 
bool emulator = false
 
bool memory_inspector = false
 

Detailed Description

Definition at line 166 of file agent_editor.h.

Member Data Documentation

◆ resources

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::resources = true

◆ dungeon

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::dungeon = true

◆ overworld

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::overworld = true

◆ dialogue

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::dialogue = true

◆ gui

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::gui = false

◆ music

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::music = false

◆ sprite

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::sprite = false

◆ emulator

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::emulator = false

◆ memory_inspector

bool yaze::editor::AgentEditor::AgentBuilderState::ToolPlan::memory_inspector = false

The documentation for this struct was generated from the following file: