#include <dungeon_selection_edit.h>
Public Attributes | |
| std::vector< zelda3::RoomObject > | objects |
| std::vector< chest_data > | chests |
| std::vector< zelda3::Room::Door > | doors |
| std::vector< DungeonSpriteSnapshot > | sprites |
| std::vector< zelda3::PotItem > | items |
| std::vector< size_t > | selected_objects |
| std::vector< SelectedEntity > | selected_entities |
Definition at line 27 of file dungeon_selection_edit.h.
| std::vector<zelda3::RoomObject> yaze::editor::DungeonSelectionEditState::objects |
Definition at line 28 of file dungeon_selection_edit.h.
Referenced by yaze::editor::ApplyDungeonSelectionEditState(), yaze::editor::CaptureDungeonRoomDocument(), yaze::editor::CaptureDungeonSelectionEditState(), yaze::editor::ChangedDungeonSelectionDomains(), yaze::editor::DungeonEditorV2::CommitSelectionEdit(), yaze::editor::anonymous_namespace{dungeon_selection_edit.cc}::NormalizeSelection(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::PlanDungeonSelectionEdit(), yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::SamePortableObjectContents(), yaze::editor::SerializeDungeonRoomDocument(), and yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::ValidateObjectReplacement().
| std::vector<chest_data> yaze::editor::DungeonSelectionEditState::chests |
Definition at line 29 of file dungeon_selection_edit.h.
Referenced by yaze::editor::ApplyDungeonSelectionEditState(), yaze::editor::CaptureDungeonSelectionEditState(), yaze::editor::ChangedDungeonSelectionDomains(), yaze::editor::DungeonEditorV2::CommitSelectionEdit(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::PlanDungeonSelectionEdit(), yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::SamePortableObjectContents(), yaze::editor::SerializeDungeonRoomDocument(), and yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::ValidateObjectReplacement().
| std::vector<zelda3::Room::Door> yaze::editor::DungeonSelectionEditState::doors |
Definition at line 30 of file dungeon_selection_edit.h.
Referenced by yaze::editor::DungeonEditorV2::ApplyDoorConnection(), yaze::editor::ApplyDungeonSelectionEditState(), yaze::editor::CaptureDungeonSelectionEditState(), yaze::editor::ChangedDungeonSelectionDomains(), yaze::editor::anonymous_namespace{dungeon_selection_edit.cc}::NormalizeSelection(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::PlanDungeonSelectionEdit(), and yaze::editor::SerializeDungeonRoomDocument().
| std::vector<DungeonSpriteSnapshot> yaze::editor::DungeonSelectionEditState::sprites |
Definition at line 31 of file dungeon_selection_edit.h.
Referenced by yaze::editor::ApplyDungeonSelectionEditState(), yaze::editor::CaptureDungeonSelectionEditState(), yaze::editor::ChangedDungeonSelectionDomains(), yaze::editor::anonymous_namespace{dungeon_selection_edit.cc}::NormalizeSelection(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::PlanDungeonSelectionEdit(), and yaze::editor::SerializeDungeonRoomDocument().
| std::vector<zelda3::PotItem> yaze::editor::DungeonSelectionEditState::items |
Definition at line 32 of file dungeon_selection_edit.h.
Referenced by yaze::editor::ApplyDungeonSelectionEditState(), yaze::editor::CaptureDungeonSelectionEditState(), yaze::editor::ChangedDungeonSelectionDomains(), yaze::editor::anonymous_namespace{dungeon_selection_edit.cc}::NormalizeSelection(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), and yaze::editor::SerializeDungeonRoomDocument().
| std::vector<size_t> yaze::editor::DungeonSelectionEditState::selected_objects |
Definition at line 33 of file dungeon_selection_edit.h.
Referenced by yaze::editor::DungeonEditorV2::ApplyDoorConnection(), yaze::editor::PlanDungeonSelectionEdit(), and yaze::editor::DungeonEditorV2::RefreshSelectionEditViews().
| std::vector<SelectedEntity> yaze::editor::DungeonSelectionEditState::selected_entities |
Definition at line 34 of file dungeon_selection_edit.h.
Referenced by yaze::editor::DungeonEditorV2::ApplyDoorConnection(), yaze::editor::PlanDungeonSelectionEdit(), and yaze::editor::DungeonEditorV2::RefreshSelectionEditViews().