yaze 0.3.2
Link to the Past ROM Editor
 
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user_settings.cc File Reference
#include "app/editor/system/session/user_settings.h"
#include <algorithm>
#include <filesystem>
#include <fstream>
#include <sstream>
#include <system_error>
#include "absl/strings/str_format.h"
#include "app/editor/layout/layout_designer/dock_tree.h"
#include "app/editor/layout/layout_designer/dock_tree_json.h"
#include "app/gui/core/style.h"
#include "imgui/imgui.h"
#include "util/file_util.h"
#include "util/log.h"
#include "util/platform_paths.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{user_settings.cc}
 

Functions

absl::Status yaze::editor::anonymous_namespace{user_settings.cc}::EnsureParentDirectory (const std::filesystem::path &path)
 
bool yaze::editor::anonymous_namespace{user_settings.cc}::IsTransientPanelVisibilityId (const std::string &panel_id)
 
void yaze::editor::anonymous_namespace{user_settings.cc}::EraseTransientPanelVisibility (std::unordered_map< std::string, bool > *panel_state)
 
bool yaze::editor::anonymous_namespace{user_settings.cc}::IsEmbeddedDungeonUtilityPanelId (const std::string &panel_id)
 
void yaze::editor::anonymous_namespace{user_settings.cc}::EraseEmbeddedDungeonUtilityPanelVisibility (std::unordered_map< std::string, bool > *panel_state)
 
bool yaze::editor::anonymous_namespace{user_settings.cc}::PruneEmbeddedDungeonUtilityPanelsFromDockTreeJson (std::string *json_body)
 
absl::Status yaze::editor::anonymous_namespace{user_settings.cc}::LoadPreferencesFromIni (const std::filesystem::path &path, UserSettings::Preferences *prefs)
 
absl::Status yaze::editor::anonymous_namespace{user_settings.cc}::SavePreferencesToIni (const std::filesystem::path &path, const UserSettings::Preferences &prefs)