#include <functional>
#include <string>
#include <vector>
#include "absl/strings/string_view.h"
#include "app/gfx/core/bitmap.h"
#include "app/gui/core/color.h"
#include "app/gui/widgets/text_editor.h"
#include "imgui/imgui.h"
Go to the source code of this file.
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| namespace | yaze |
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| namespace | yaze::gui |
| | Graphical User Interface (GUI) components for the application.
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| void | yaze::gui::ColorsYaze () |
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| TextEditor::LanguageDefinition | yaze::gui::GetAssemblyLanguageDef () |
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| void | yaze::gui::DrawBitmapViewer (const std::vector< gfx::Bitmap > &bitmaps, float scale, int ¤t_bitmap_id) |
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| void | yaze::gui::BeginWindowWithDisplaySettings (const char *id, bool *active, const ImVec2 &size, ImGuiWindowFlags flags) |
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| void | yaze::gui::EndWindowWithDisplaySettings () |
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| void | yaze::gui::BeginPadding (int i) |
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| void | yaze::gui::EndPadding () |
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| void | yaze::gui::BeginNoPadding () |
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| void | yaze::gui::EndNoPadding () |
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| void | yaze::gui::BeginChildWithScrollbar (const char *str_id) |
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| void | yaze::gui::BeginChildWithScrollbar (const char *str_id, ImVec2 content_size, bool horizontal_scroll) |
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| void | yaze::gui::BeginChildBothScrollbars (int id) |
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| void | yaze::gui::BeginTableCanvas (const char *table_id, int columns, ImVec2 canvas_size) |
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| void | yaze::gui::EndTableCanvas () |
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| void | yaze::gui::SetupCanvasTableColumn (const char *label, float width_ratio) |
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| void | yaze::gui::BeginCanvasTableCell (ImVec2 min_size) |
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| void | yaze::gui::DrawDisplaySettings (ImGuiStyle *ref) |
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| void | yaze::gui::DrawDisplaySettingsForPopup (ImGuiStyle *ref) |
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| void | yaze::gui::TextWithSeparators (const absl::string_view &text) |
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| void | yaze::gui::DrawFontManager () |
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