yaze 0.3.2
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yaze::zelda3::DungeonStreamWrite Struct Reference

#include <dungeon_stream_allocator.h>

Public Member Functions

bool operator== (const DungeonStreamWrite &) const =default
 

Public Attributes

uint32_t room_id = 0
 
uint32_t address = 0
 
std::vector< uint8_t > bytes
 

Detailed Description

Definition at line 125 of file dungeon_stream_allocator.h.

Member Function Documentation

◆ operator==()

bool yaze::zelda3::DungeonStreamWrite::operator== ( const DungeonStreamWrite & ) const
default

Member Data Documentation

◆ room_id

uint32_t yaze::zelda3::DungeonStreamWrite::room_id = 0

Definition at line 126 of file dungeon_stream_allocator.h.

◆ address

uint32_t yaze::zelda3::DungeonStreamWrite::address = 0

Definition at line 127 of file dungeon_stream_allocator.h.

◆ bytes

std::vector<uint8_t> yaze::zelda3::DungeonStreamWrite::bytes

Definition at line 128 of file dungeon_stream_allocator.h.


The documentation for this struct was generated from the following file: