yaze 0.3.2
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yaze::zelda3::LightableTorchEntry Struct Reference

#include <dungeon_torch_codec.h>

Public Attributes

uint8_t px = 0
 
uint8_t py = 0
 
uint8_t draw_layer = 0
 
uint8_t reserved = 0
 
bool lit = false
 

Detailed Description

Definition at line 27 of file dungeon_torch_codec.h.

Member Data Documentation

◆ px

uint8_t yaze::zelda3::LightableTorchEntry::px = 0

◆ py

uint8_t yaze::zelda3::LightableTorchEntry::py = 0

◆ draw_layer

uint8_t yaze::zelda3::LightableTorchEntry::draw_layer = 0

◆ reserved

uint8_t yaze::zelda3::LightableTorchEntry::reserved = 0

◆ lit

bool yaze::zelda3::LightableTorchEntry::lit = false

The documentation for this struct was generated from the following file: