#include <dungeon_torch_codec.h>
Public Attributes | |
| uint8_t | px = 0 |
| uint8_t | py = 0 |
| uint8_t | draw_layer = 0 |
| uint8_t | reserved = 0 |
| bool | lit = false |
Definition at line 27 of file dungeon_torch_codec.h.
| uint8_t yaze::zelda3::LightableTorchEntry::px = 0 |
Definition at line 28 of file dungeon_torch_codec.h.
Referenced by yaze::zelda3::DecodeLightableTorchEntry(), yaze::zelda3::EncodeLightableTorchEntry(), and yaze::zelda3::Room::LoadTorches().
| uint8_t yaze::zelda3::LightableTorchEntry::py = 0 |
Definition at line 29 of file dungeon_torch_codec.h.
Referenced by yaze::zelda3::EncodeLightableTorchEntry(), and yaze::zelda3::Room::LoadTorches().
| uint8_t yaze::zelda3::LightableTorchEntry::draw_layer = 0 |
Definition at line 30 of file dungeon_torch_codec.h.
Referenced by yaze::zelda3::EncodeLightableTorchEntry(), and yaze::zelda3::Room::LoadTorches().
| uint8_t yaze::zelda3::LightableTorchEntry::reserved = 0 |
Definition at line 31 of file dungeon_torch_codec.h.
Referenced by yaze::zelda3::EncodeLightableTorchEntry(), and yaze::zelda3::Room::LoadTorches().
| bool yaze::zelda3::LightableTorchEntry::lit = false |
Definition at line 32 of file dungeon_torch_codec.h.
Referenced by yaze::zelda3::EncodeLightableTorchEntry(), and yaze::zelda3::Room::LoadTorches().