#include <dungeon_stream_allocator.h>

Public Attributes | |
| DungeonStreamOverlapKind | kind = DungeonStreamOverlapKind::kInterior |
| std::vector< uint32_t > | first_room_ids |
| std::vector< uint32_t > | second_room_ids |
| DungeonStreamPcRange | intersection |
Definition at line 92 of file dungeon_stream_allocator.h.
| DungeonStreamOverlapKind yaze::zelda3::DungeonStreamOverlap::kind = DungeonStreamOverlapKind::kInterior |
Definition at line 93 of file dungeon_stream_allocator.h.
| std::vector<uint32_t> yaze::zelda3::DungeonStreamOverlap::first_room_ids |
Definition at line 94 of file dungeon_stream_allocator.h.
| std::vector<uint32_t> yaze::zelda3::DungeonStreamOverlap::second_room_ids |
Definition at line 95 of file dungeon_stream_allocator.h.
| DungeonStreamPcRange yaze::zelda3::DungeonStreamOverlap::intersection |
Definition at line 96 of file dungeon_stream_allocator.h.