#include <set>#include <stdexcept>#include <vector>#include "absl/status/statusor.h"#include "core/sprite_asset.h"#include "core/sprite_behavior_json.h"#include "nlohmann/json.hpp"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::project |
Functions | |
| nlohmann::json | yaze::project::SpriteAssetToJson (const SpriteAssetBinding &asset) |
| absl::StatusOr< SpriteAssetBinding > | yaze::project::SpriteAssetFromJson (const nlohmann::json &value) |
| absl::StatusOr< SpriteAssetBinding > | yaze::project::ParseSpriteAssetBinding (const std::string &text) |