#include <game_parity_gate.h>
Public Attributes | |
| std::string | rom_sha1 |
| std::string | entrance |
| std::string | room_flags |
| std::vector< int > | required_rooms |
Definition at line 41 of file game_parity_gate.h.
| std::string yaze::zelda3::parity::CaptureExpectation::rom_sha1 |
Definition at line 42 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::LoadVerifiedCaptureSet(), yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().
| std::string yaze::zelda3::parity::CaptureExpectation::entrance |
Definition at line 43 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::LoadVerifiedCaptureSet(), yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().
| std::string yaze::zelda3::parity::CaptureExpectation::room_flags |
Definition at line 44 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::LoadVerifiedCaptureSet(), yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().
| std::vector<int> yaze::zelda3::parity::CaptureExpectation::required_rooms |
Definition at line 45 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::LoadVerifiedCaptureSet(), yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().