yaze 0.3.2
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yaze::zelda3::CameraBounds Struct Reference

#include <cutscene_shot.h>

Public Attributes

int min_x = 0
 
int max_x = 0
 
int min_y = 0
 
int max_y = 0
 

Detailed Description

Definition at line 69 of file cutscene_shot.h.

Member Data Documentation

◆ min_x

int yaze::zelda3::CameraBounds::min_x = 0

Definition at line 70 of file cutscene_shot.h.

Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().

◆ max_x

int yaze::zelda3::CameraBounds::max_x = 0

Definition at line 71 of file cutscene_shot.h.

Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().

◆ min_y

int yaze::zelda3::CameraBounds::min_y = 0

Definition at line 72 of file cutscene_shot.h.

Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().

◆ max_y

int yaze::zelda3::CameraBounds::max_y = 0

Definition at line 73 of file cutscene_shot.h.

Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().


The documentation for this struct was generated from the following file: