#include <cutscene_shot.h>
Public Attributes | |
| int | min_x = 0 |
| int | max_x = 0 |
| int | min_y = 0 |
| int | max_y = 0 |
Definition at line 69 of file cutscene_shot.h.
| int yaze::zelda3::CameraBounds::min_x = 0 |
Definition at line 70 of file cutscene_shot.h.
Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().
| int yaze::zelda3::CameraBounds::max_x = 0 |
Definition at line 71 of file cutscene_shot.h.
Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().
| int yaze::zelda3::CameraBounds::min_y = 0 |
Definition at line 72 of file cutscene_shot.h.
Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().
| int yaze::zelda3::CameraBounds::max_y = 0 |
Definition at line 73 of file cutscene_shot.h.
Referenced by yaze::zelda3::CameraBoundsForArea(), and yaze::zelda3::ClampCamera().