#include <cstdint>
#include <string>
#include <string_view>
#include <vector>
#include "absl/status/statusor.h"
Go to the source code of this file.
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| namespace | yaze |
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| namespace | yaze::editor |
| | Editors are the view controllers for the application.
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| absl::StatusOr< DungeonProposalOverlay > | yaze::editor::ParseDungeonProposalOverlay (std::string_view json_text, int max_room_id) |
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| absl::StatusOr< uint32_t > | yaze::editor::ParseProposalColor (std::string_view text) |
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| ProposalPixelRect | yaze::editor::ProposalTileRectToPixels (ProposalTile a, ProposalTile b) |
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| void | yaze::editor::ProposalTileCenter (ProposalTile tile, float *x, float *y) |
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| float | yaze::editor::ProposalRoomOriginX (int index, float gap_pixels) |
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| float | yaze::editor::ProposalDistanceToSegment (float px, float py, float ax, float ay, float bx, float by) |
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| bool | yaze::editor::ProposalShapeHitTest (const ProposalShape &shape, float px, float py, float tolerance) |
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