yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_editor_v2_chest_edits.cc File Reference

Go to the source code of this file.

Classes

class  yaze::editor::anonymous_namespace{dungeon_editor_v2_chest_edits.cc}::ChestContentsAction
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{dungeon_editor_v2_chest_edits.cc}
 

Functions

std::optional< size_t > yaze::editor::anonymous_namespace{dungeon_editor_v2_chest_edits.cc}::ObjectForChest (const zelda3::Room &room, size_t chest)
 
bool yaze::editor::anonymous_namespace{dungeon_editor_v2_chest_edits.cc}::SameSpecialObjects (const std::vector< zelda3::RoomObject > &before, const std::vector< zelda3::RoomObject > &after, zelda3::ObjectOption option)
 
std::vector< std::optional< size_t > > yaze::editor::anonymous_namespace{dungeon_editor_v2_chest_edits.cc}::ObjectOrigins (size_t count)