yaze 0.3.2
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graphics_context_commands.cc File Reference
#include "cli/handlers/graphics/graphics_context_commands.h"
#include "absl/strings/str_format.h"
#include "core/project.h"
#include "util/hex.h"
#include "util/macro.h"
#include "zelda3/dungeon/room.h"
#include "zelda3/game_data.h"
#include "zelda3/graphics/resolved_graphics_context.h"
#include "zelda3/overworld/overworld_map.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::cli
 
namespace  yaze::cli::anonymous_namespace{graphics_context_commands.cc}
 

Functions

absl::StatusOr< int > yaze::cli::anonymous_namespace{graphics_context_commands.cc}::ParseId (const resources::ArgumentParser &parser, const char *flag, int limit)
 
zelda3::GraphicsContextIdentity yaze::cli::anonymous_namespace{graphics_context_commands.cc}::IdentityFor (const project::YazeProject *project)