yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
overworld_graphics_context.h File Reference
Include dependency graph for overworld_graphics_context.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Functions

absl::StatusOr< GraphicsEditTarget > yaze::editor::ResolveOverworldQuadrantTarget (const zelda3::OverworldMap &map, const gfx::Tile16 &tile16, int tile16_id, int quadrant, const zelda3::GameData *owner)
 
absl::StatusOr< GraphicsEditContext > yaze::editor::MakeOverworldGraphicsEditContext (const zelda3::OverworldMap &map, const gfx::Tile16 &tile16, int tile16_id, int quadrant, const zelda3::GameData *owner)