#include "app/editor/graphics/gfx_group_editor.h"#include <utility>#include "absl/strings/str_format.h"#include "app/gfx/resource/arena.h"#include "app/gfx/types/sheet_role_palette_table.h"#include "app/gui/automation/widget_auto_register.h"#include "app/gui/automation/widget_id_registry.h"#include "imgui/imgui.h"#include "util/macro.h"#include "zelda3/gfx_sheet_storage.h"Go to the source code of this file.
Classes | |
| class | yaze::editor::anonymous_namespace{gfx_group_editor_main.cc}::GraphicsSheetAssignmentAction |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{gfx_group_editor_main.cc} |
Functions | |
| void | yaze::editor::anonymous_namespace{gfx_group_editor_main.cc}::DrawIds (const char *label, const std::vector< int > &ids, int digits) |