yaze
0.3.2
Link to the Past ROM Editor
Loading...
Searching...
No Matches
graphics Directory Reference
Directory dependency graph for graphics:
Directories
panels
ui
Files
gfx_group_editor.cc
gfx_group_editor.h
gfx_group_editor_internal.h
gfx_group_editor_main.cc
gfx_group_workspace_state.h
graphics_edit_context.cc
graphics_edit_context.h
graphics_editor.cc
graphics_editor.h
graphics_editor_state.h
graphics_palette_preview.cc
graphics_palette_preview.h
graphics_preview_image.h
graphics_save_plan.cc
graphics_save_plan.h
graphics_sheet_sync.cc
graphics_sheet_sync.h
The Graphics editor's path for sheet pixel writes.
graphics_undo_actions.h
link_sprite_panel.cc
link_sprite_panel.h
palette_controls_panel.cc
palette_controls_panel.h
palette_controls_panel_internal.h
palette_pixel_command.cc
palette_pixel_command.h
palette_reorder_control.cc
palette_reorder_control.h
paletteset_editor_panel.cc
paletteset_editor_panel.h
pixel_clipboard.cc
pixel_clipboard.h
pixel_editor_panel.cc
pixel_editor_panel.h
polyhedral_editor_panel.cc
polyhedral_editor_panel.h
resolved_graphics_context_view.h
screen_editor.cc
screen_editor.h
screen_editor_internal.h
screen_graphics_context.cc
screen_graphics_context.h
screen_menu_tilemap_editor.cc
screen_menu_tilemap_editor.h
screen_undo_actions.h
sheet_browser_panel.cc
sheet_browser_panel.h
sheet_png_transfer.cc
sheet_png_transfer.h
PNG export and import for the Graphics editor.
usage_preview.cc
usage_preview.h
Renders a graphics sheet the way the game uses it, from unsaved sheet pixels, without writing the ROM or GameData.
src
app
editor
graphics
Generated by
1.10.0