yaze 0.3.2
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room_layer_registers.h File Reference
#include <cstdint>
#include <vector>
#include "zelda3/dungeon/room_object.h"
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Classes

struct  yaze::zelda3::RoomLayerRegisters
 

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 

Functions

RoomLayerRegisters yaze::zelda3::DeriveRoomLayerRegisters (uint8_t bgact, bool dark, int effect, int tag2, const std::vector< RoomObject > &objects, uint16_t room_flags)