yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::usage_preview::RoomTileReference Struct Reference

#include <usage_preview.h>

Public Attributes

size_t object_index = 0
 
uint16_t object_id = 0
 
uint16_t tile_word = 0
 
uint16_t sheet = 0
 
int slot = 0
 
std::array< std::optional< zelda3::PaletteColorAddress >, 8 > palette_colors {}
 

Detailed Description

Definition at line 92 of file usage_preview.h.

Member Data Documentation

◆ object_index

size_t yaze::editor::usage_preview::RoomTileReference::object_index = 0

Definition at line 93 of file usage_preview.h.

◆ object_id

uint16_t yaze::editor::usage_preview::RoomTileReference::object_id = 0

Definition at line 94 of file usage_preview.h.

◆ tile_word

uint16_t yaze::editor::usage_preview::RoomTileReference::tile_word = 0

Definition at line 95 of file usage_preview.h.

◆ sheet

uint16_t yaze::editor::usage_preview::RoomTileReference::sheet = 0

Definition at line 96 of file usage_preview.h.

◆ slot

int yaze::editor::usage_preview::RoomTileReference::slot = 0

Definition at line 97 of file usage_preview.h.

◆ palette_colors

std::array<std::optional<zelda3::PaletteColorAddress>, 8> yaze::editor::usage_preview::RoomTileReference::palette_colors {}

Definition at line 99 of file usage_preview.h.


The documentation for this struct was generated from the following file: