#include <usage_preview.h>
Public Attributes | |
| size_t | object_index = 0 |
| uint16_t | object_id = 0 |
| uint16_t | tile_word = 0 |
| uint16_t | sheet = 0 |
| int | slot = 0 |
| std::array< std::optional< zelda3::PaletteColorAddress >, 8 > | palette_colors {} |
Definition at line 92 of file usage_preview.h.
| size_t yaze::editor::usage_preview::RoomTileReference::object_index = 0 |
Definition at line 93 of file usage_preview.h.
| uint16_t yaze::editor::usage_preview::RoomTileReference::object_id = 0 |
Definition at line 94 of file usage_preview.h.
| uint16_t yaze::editor::usage_preview::RoomTileReference::tile_word = 0 |
Definition at line 95 of file usage_preview.h.
| uint16_t yaze::editor::usage_preview::RoomTileReference::sheet = 0 |
Definition at line 96 of file usage_preview.h.
| int yaze::editor::usage_preview::RoomTileReference::slot = 0 |
Definition at line 97 of file usage_preview.h.
| std::array<std::optional<zelda3::PaletteColorAddress>, 8> yaze::editor::usage_preview::RoomTileReference::palette_colors {} |
Definition at line 99 of file usage_preview.h.