#include <array>

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Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::zelda3::moving_wall |
Functions | |
| constexpr int | yaze::zelda3::moving_wall::DirectionForSize (int size) |
| constexpr int | yaze::zelda3::moving_wall::ObjectCountForSize (int size) |
Variables | |
| constexpr std::array< int, 4 > | yaze::zelda3::moving_wall::kDirections = {5, 7, 11, 15} |
| constexpr std::array< int, 4 > | yaze::zelda3::moving_wall::kObjectCounts = {8, 16, 24, 32} |