#include <dungeon_atlas.h>
Classes | |
| struct | Chest |
Public Attributes | |
| std::vector< AtlasDoorFact > | doors |
| std::vector< Chest > | chests |
| std::vector< int > | pot_items |
| int | key_drops_small = 0 |
| int | key_drops_big = 0 |
Definition at line 189 of file dungeon_atlas.h.
| std::vector<AtlasDoorFact> yaze::zelda3::atlas::DungeonAtlasRoomExtras::doors |
Definition at line 190 of file dungeon_atlas.h.
| std::vector<Chest> yaze::zelda3::atlas::DungeonAtlasRoomExtras::chests |
Definition at line 195 of file dungeon_atlas.h.
| std::vector<int> yaze::zelda3::atlas::DungeonAtlasRoomExtras::pot_items |
Definition at line 196 of file dungeon_atlas.h.
| int yaze::zelda3::atlas::DungeonAtlasRoomExtras::key_drops_small = 0 |
Definition at line 197 of file dungeon_atlas.h.
| int yaze::zelda3::atlas::DungeonAtlasRoomExtras::key_drops_big = 0 |
Definition at line 198 of file dungeon_atlas.h.