#include <array>#include <cstdint>#include <vector>#include "absl/status/statusor.h"

Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| absl::StatusOr< std::array< uint8_t, 64 > > | yaze::zelda3::Tile8SourceTransparency (const std::vector< uint8_t > &decoded, int sheet, int tile_id, bool flip_x, bool flip_y) |