#include <cutscene_shot.h>

Public Member Functions | |
| bool | operator== (const CutsceneShot &) const =default |
Public Attributes | |
| std::string | name |
| int | area = 0 |
| int | camera_x = 0 |
| int | camera_y = 0 |
| CutsceneLink | link |
| std::vector< CutsceneActor > | actors |
Definition at line 32 of file cutscene_shot.h.
|
default |
| std::string yaze::zelda3::CutsceneShot::name |
Definition at line 33 of file cutscene_shot.h.
Referenced by yaze::editor::CutsceneCameraPanel::DrawShotFields(), yaze::editor::CutsceneCameraPanel::DrawShotList(), and yaze::zelda3::ParseCutsceneShots().
| int yaze::zelda3::CutsceneShot::area = 0 |
Definition at line 34 of file cutscene_shot.h.
Referenced by yaze::editor::CutsceneCameraPanel::DrawCanvas(), yaze::editor::CutsceneCameraPanel::DrawShotFields(), yaze::editor::CutsceneCameraPanel::DrawShotList(), yaze::editor::CutsceneCameraPanel::ExtentFor(), and yaze::zelda3::ParseCutsceneShots().
| int yaze::zelda3::CutsceneShot::camera_x = 0 |
Definition at line 35 of file cutscene_shot.h.
Referenced by yaze::editor::CutsceneCameraPanel::DrawCanvas(), yaze::editor::CutsceneCameraPanel::DrawShotFields(), yaze::editor::CutsceneCameraPanel::DrawShotList(), and yaze::zelda3::ParseCutsceneShots().
| int yaze::zelda3::CutsceneShot::camera_y = 0 |
Definition at line 36 of file cutscene_shot.h.
Referenced by yaze::editor::CutsceneCameraPanel::DrawCanvas(), yaze::editor::CutsceneCameraPanel::DrawShotFields(), yaze::editor::CutsceneCameraPanel::DrawShotList(), and yaze::zelda3::ParseCutsceneShots().
| CutsceneLink yaze::zelda3::CutsceneShot::link |
Definition at line 37 of file cutscene_shot.h.
Referenced by yaze::editor::CutsceneCameraPanel::DrawCanvas(), yaze::editor::CutsceneCameraPanel::DrawShotFields(), yaze::editor::CutsceneCameraPanel::DrawShotList(), and yaze::zelda3::ParseCutsceneShots().
| std::vector<CutsceneActor> yaze::zelda3::CutsceneShot::actors |
Definition at line 38 of file cutscene_shot.h.
Referenced by yaze::editor::CutsceneCameraPanel::DrawCanvas(), yaze::editor::CutsceneCameraPanel::DrawShotFields(), and yaze::zelda3::ParseCutsceneShots().