#include "absl/strings/str_format.h"#include "app/editor/editor_context_snapshot.h"#include "zelda3/graphics/resolved_graphics_context.h"

Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Functions | |
| void | yaze::editor::AppendResolvedGraphicsContext (EditorContextSnapshot &snapshot, const zelda3::ResolvedGraphicsContext &context) |