yaze 0.3.2
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yaze::editor::InventoryMenuView Class Reference

Inventory menu editing view. More...

#include <screen_editor_views.h>

Inheritance diagram for yaze::editor::InventoryMenuView:
Collaboration diagram for yaze::editor::InventoryMenuView:

Public Member Functions

 InventoryMenuView (DrawCallback draw_callback, EnabledCallback enabled_callback, std::string shortcut_hint)
 
std::string GetId () const override
 Unique identifier for this panel.
 
std::string GetDisplayName () const override
 Human-readable name shown in menus and title bars.
 
std::string GetIcon () const override
 Material Design icon for this panel.
 
std::string GetEditorCategory () const override
 Editor category this panel belongs to.
 
int GetPriority () const override
 Get display priority for menu ordering.
 
- Public Member Functions inherited from yaze::editor::ScreenWorkspaceView
 ScreenWorkspaceView (DrawCallback draw_callback, EnabledCallback enabled_callback, std::string shortcut_hint)
 
bool IsEnabled () const override
 Check if this panel is currently enabled.
 
std::string GetDisabledTooltip () const override
 Get tooltip text when panel is disabled.
 
std::string GetShortcutHint () const override
 Get keyboard shortcut hint for display.
 
void Draw (bool *p_open) override
 Draw the panel content.
 
- Public Member Functions inherited from yaze::editor::WindowContent
virtual ~WindowContent ()=default
 
virtual void OnFirstDraw ()
 Called once before the first Draw() in a session.
 
virtual bool RequiresLazyInit () const
 Whether this panel uses lazy initialization.
 
void InvalidateLazyInit ()
 Reset lazy init state so OnFirstDraw() runs again.
 
virtual void OnOpen ()
 Called when panel becomes visible.
 
virtual void OnClose ()
 Called when panel is hidden.
 
virtual void OnFocus ()
 Called when panel receives focus.
 
virtual WindowLifecycle GetWindowLifecycle () const
 Get the lifecycle category for this window.
 
virtual WindowContextScope GetContextScope () const
 Optional context binding for this window (room/selection/etc)
 
virtual WindowScope GetScope () const
 Get the registration scope for this window.
 
virtual std::string GetWorkflowGroup () const
 Optional workflow group for hack-centric actions.
 
virtual std::string GetWorkflowLabel () const
 Optional workflow label for menus/command palette.
 
virtual std::string GetWorkflowDescription () const
 Optional workflow description for menus/command palette.
 
virtual int GetWorkflowPriority () const
 Optional workflow ordering priority (lower sorts first).
 
virtual float GetPreferredWidth () const
 Get preferred width for this panel (optional)
 
virtual bool PreferAutoHideTabBar () const
 Whether the dock node hosting this panel should auto-hide its tab bar.
 
virtual bool IsVisibleByDefault () const
 Whether this panel should be visible by default.
 
virtual std::string GetParentPanelId () const
 Get parent panel ID for cascade behavior.
 
virtual bool CascadeCloseChildren () const
 Whether closing this panel should close child panels.
 
void DrawWithLazyInit (bool *p_open)
 Execute lazy initialization if needed, then call Draw()
 

Additional Inherited Members

- Public Types inherited from yaze::editor::ScreenWorkspaceView
using DrawCallback = std::function<void()>
 
using EnabledCallback = std::function<bool()>
 
- Protected Member Functions inherited from yaze::editor::WindowContent
void InvalidateCache ()
 Invalidate all cached computations.
 
template<typename T >
T & GetCached (const std::string &key, std::function< T()> compute)
 Get or compute a cached value.
 
bool IsCacheValid () const
 Check if cache has been invalidated.
 
void ClearCache ()
 Clear all cached values (more aggressive than InvalidateCache)
 

Detailed Description

Inventory menu editing view.

Definition at line 69 of file screen_editor_views.h.

Constructor & Destructor Documentation

◆ InventoryMenuView()

yaze::editor::InventoryMenuView::InventoryMenuView ( DrawCallback draw_callback,
EnabledCallback enabled_callback,
std::string shortcut_hint )
inline

Definition at line 71 of file screen_editor_views.h.

Member Function Documentation

◆ GetId()

std::string yaze::editor::InventoryMenuView::GetId ( ) const
inlineoverridevirtual

Unique identifier for this panel.

Returns
Panel ID in format "{category}.{name}" (e.g., "dungeon.room_selector")

IDs should be:

  • Lowercase with underscores
  • Prefixed with editor category
  • Unique across all panels

Implements yaze::editor::WindowContent.

Definition at line 77 of file screen_editor_views.h.

◆ GetDisplayName()

std::string yaze::editor::InventoryMenuView::GetDisplayName ( ) const
inlineoverridevirtual

Human-readable name shown in menus and title bars.

Returns
Display name (e.g., "Room Selector")

Implements yaze::editor::WindowContent.

Definition at line 78 of file screen_editor_views.h.

◆ GetIcon()

std::string yaze::editor::InventoryMenuView::GetIcon ( ) const
inlineoverridevirtual

Material Design icon for this panel.

Returns
Icon constant (e.g., ICON_MD_LIST)

Implements yaze::editor::WindowContent.

Definition at line 79 of file screen_editor_views.h.

References ICON_MD_INVENTORY.

◆ GetEditorCategory()

std::string yaze::editor::InventoryMenuView::GetEditorCategory ( ) const
inlineoverridevirtual

Editor category this panel belongs to.

Returns
Category name matching EditorType (e.g., "Dungeon", "Overworld")

Implements yaze::editor::WindowContent.

Definition at line 80 of file screen_editor_views.h.

◆ GetPriority()

int yaze::editor::InventoryMenuView::GetPriority ( ) const
inlineoverridevirtual

Get display priority for menu ordering.

Returns
Priority value (lower = higher in list, default 50)

Reimplemented from yaze::editor::WindowContent.

Definition at line 81 of file screen_editor_views.h.


The documentation for this class was generated from the following file: