yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
object_stream_ordering.h File Reference
#include <algorithm>
#include <array>
#include <cstddef>
#include <numeric>
#include <utility>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "zelda3/dungeon/object_layer_semantics.h"
#include "zelda3/dungeon/room_object.h"
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  yaze::zelda3::ObjectStorageMutationResult
 

Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 

Functions

absl::StatusOr< ObjectStorageMutationResultyaze::zelda3::ReassignObjectStorage (std::vector< RoomObject > &objects, const std::vector< size_t > &indices, int target_value)