#include <game_parity_gate.h>

Public Attributes | |
| int | version = 1 |
| std::string | state |
| CaptureExpectation | capture |
| std::vector< BaselineGroup > | groups |
Definition at line 90 of file game_parity_gate.h.
| int yaze::zelda3::parity::Baseline::version = 1 |
Definition at line 91 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().
| std::string yaze::zelda3::parity::Baseline::state |
Definition at line 92 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().
| CaptureExpectation yaze::zelda3::parity::Baseline::capture |
Definition at line 93 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().
| std::vector<BaselineGroup> yaze::zelda3::parity::Baseline::groups |
Definition at line 94 of file game_parity_gate.h.
Referenced by yaze::zelda3::parity::EvaluateParity(), yaze::zelda3::parity::ParseBaseline(), and yaze::zelda3::parity::SerializeBaseline().