#include <cstdint>#include <vector>

Go to the source code of this file.
Classes | |
| struct | yaze::zelda3::ObjectDrawCode |
| Where the loaded ROM's code draws one room object. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
Functions | |
| std::vector< ObjectDrawCode > | yaze::zelda3::ReadObjectDrawCode (const Rom &rom) |