#include <dungeon_room_transfer.h>

Public Attributes | |
| int | source_room_id = -1 |
| DungeonSelectionEditState | contents |
| zelda3::Room::MetadataSnapshot | metadata |
| zelda3::CustomCollisionMap | collision |
| zelda3::WaterFillZoneMap | water |
Definition at line 45 of file dungeon_room_transfer.h.
| int yaze::editor::DungeonRoomDocument::source_room_id = -1 |
| DungeonSelectionEditState yaze::editor::DungeonRoomDocument::contents |
Definition at line 47 of file dungeon_room_transfer.h.
Referenced by yaze::editor::ApplyDungeonRoomDocument(), yaze::editor::CaptureDungeonRoomDocument(), yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc}::DrawCounts(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::DungeonEditorV2::RestoreRoomTransfer(), yaze::editor::SameDungeonRoomDocument(), yaze::editor::SerializeDungeonRoomDocument(), yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::ValidateDomains(), and yaze::editor::ValidateDungeonRoomDocument().
| zelda3::Room::MetadataSnapshot yaze::editor::DungeonRoomDocument::metadata |
Definition at line 48 of file dungeon_room_transfer.h.
Referenced by yaze::editor::ApplyDungeonRoomDocument(), yaze::editor::CaptureDungeonRoomDocument(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::SameDungeonRoomDocument(), yaze::editor::SerializeDungeonRoomDocument(), and yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::ValidateDomains().
| zelda3::CustomCollisionMap yaze::editor::DungeonRoomDocument::collision |
Definition at line 49 of file dungeon_room_transfer.h.
Referenced by yaze::editor::ApplyDungeonRoomDocument(), yaze::editor::CaptureDungeonRoomDocument(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::SameDungeonRoomDocument(), yaze::editor::SerializeDungeonRoomDocument(), and yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::ValidateDomains().
| zelda3::WaterFillZoneMap yaze::editor::DungeonRoomDocument::water |
Definition at line 50 of file dungeon_room_transfer.h.
Referenced by yaze::editor::ApplyDungeonRoomDocument(), yaze::editor::anonymous_namespace{dungeon_editor_v2_room_transfer.cc}::AssignTransferredWaterMask(), yaze::editor::CaptureDungeonRoomDocument(), yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc}::DrawCounts(), yaze::editor::ParseDungeonRoomDocument(), yaze::editor::PlanDungeonRoomTransfer(), yaze::editor::DungeonEditorV2::PreflightRoomTransfer(), yaze::editor::SameDungeonRoomDocument(), yaze::editor::SerializeDungeonRoomDocument(), and yaze::editor::anonymous_namespace{dungeon_room_transfer.cc}::ValidateDomains().